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        <title>ABx Game Server: Game AI</title>
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        <description>Testing the Game AI (behavior tree). We see 2 NPCs and one Player: A Priest which heals allys, and, a Guild Lord which attacks foes. When the Guild Lord has critical health, it heals itself., The Priest and Guild Lord are allys, the Player is a foe and is attacked by the Guild Lord. https://github.com/stievie/ABx</description>
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            <title>ABx Game Server: Game AI</title>
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            <title><![CDATA[ABx Game Server: Game AI - trill]]></title>
            <link>https://diode.zone/w/8Maa2A8P8Kn46Cn2nof7Zd;threadId=25246</link>
            <guid>https://diode.zone/w/8Maa2A8P8Kn46Cn2nof7Zd;threadId=25246</guid>
            <pubDate>Sun, 07 Aug 2022 06:26:58 GMT</pubDate>
            <content:encoded><![CDATA[<p>@nande The client's game engine is Urho3D <a href="https://github.com/urho3d/Urho3D" target="_blank" rel="noopener noreferrer">https://github.com/urho3d/Urho3D</a></p>
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            <dc:creator>trill</dc:creator>
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        <item>
            <title><![CDATA[ABx Game Server: Game AI - Nande!]]></title>
            <link>https://diode.zone/w/8Maa2A8P8Kn46Cn2nof7Zd;threadId=25246</link>
            <guid>https://diode.zone/w/8Maa2A8P8Kn46Cn2nof7Zd;threadId=25246</guid>
            <pubDate>Wed, 13 Jul 2022 00:35:59 GMT</pubDate>
            <content:encoded><![CDATA[<p>what engine are you using ?<br />
seems cool. nice work</p>
]]></content:encoded>
            <dc:creator>Nande!</dc:creator>
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