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        <title>Theory Episode: Liskov's Substitution &amp; Design By Contract</title>
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        <description>If you want to watch this video early, you can become a member on my Patreon: https://www.patreon.com/queenofsquiggles In this video we are covering the topic of SOLID. This was originally the first few minutes of episode 6, but it felt appropriate to extract it as a separate episode for easier viewing. I am planning to get to each segment of the SOLID acronym with a video covering what it is and why it is useful. However, I'm doing this as it comes up in the design of the Godot Mono FPS series. If you want to learn more on the topic: https://en.wikipedia.org/wiki/SOLID https://en.wikipedia.org/wiki/Liskov_substitution_principle https://en.wikipedia.org/wiki/Design_by_contract</description>
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