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        <title>Godot Mono (C#) FPS Tutorial Series : Ep6 | Equipping Weapons - Halo Style</title>
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        <description>If you want to watch this video early, you can become a member on my Patreon: https://www.patreon.com/queenofsquiggles This is episode 6 of my Godot Mono FPS Tutorial series. In this episode we are making a physically simulated gun object and seriously upgrading the graphics! Be sure to watch the "Liskov's Substitution Principle" Theory video. I reference the content of that video a lot! GitHub Repo: https://github.com/QueenOfSquiggles/godotmonofpstutorialseries</description>
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