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            <title><![CDATA[Overwatch: Fun and Useful Things to Do with Link’s Roll Ability]]></title>
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            <pubDate>Thu, 02 Apr 2020 18:00:00 GMT</pubDate>
            <description><![CDATA[Here are some things I discovered while playing around with Link’s roll. Jumping at the end lets him keep the momentum, similar to Doomfist’s Rocket Punch. This can also be used to get to higher places. And if you roll off a ledge and quickly turn...]]></description>
            <content:encoded><![CDATA[<p>Here are some things I discovered while playing around with Link’s roll. Jumping at the end lets him keep the momentum, similar to Doomfist’s Rocket Punch. This can also be used to get to higher places. And if you roll off a ledge and quickly turn back, you will bounce off the ledge. It’s not that easy to do, I don’t recommend doing it in a competitive game when you could fall off the map.<br />
Learn more about Link in his Developer Update: <a href="https://diode.zone/w/2DDTmLq7i33q9hVB8CqN6X" target="_blank" rel="noopener noreferrer">https://diode.zone/w/2DDTmLq7i33q9hVB8CqN6X</a></p>
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            <media:title type="plain">Overwatch: Fun and Useful Things to Do with Link’s Roll Ability</media:title>
            <media:description type="plain">Here are some things I discovered while playing around with Link’s roll. Jumping at the end lets him keep the momentum, similar to Doomfist’s Rocket Punch. This can also be used to get to higher places. And if you roll off a ledge and quickly turn...</media:description>
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