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            <title><![CDATA[Simple UI tinkering]]></title>
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            <pubDate>Mon, 14 Aug 2023 07:41:00 GMT</pubDate>
            <description><![CDATA[I had a long break with this, but I finally wrote a little bit more. Now there's a group of stars and planets and such, even space stations. On the UI side, there's beginning of the star map, where player can explore the galaxy and decide where to...]]></description>
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            <title><![CDATA[2022-12-21 09-11-32 - simple dialog]]></title>
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            <pubDate>Wed, 21 Dec 2022 07:15:44 GMT</pubDate>
            <description><![CDATA[I have been tinkering with a simple game from the scratch. The main menu is looking pretty nice I think, but there's bug with animations of the confirmation dialog.]]></description>
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            <media:title type="plain">2022-12-21 09-11-32 - simple dialog</media:title>
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            <title><![CDATA[Space Garden #4 - More animations and growing some plants]]></title>
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            <pubDate>Sat, 07 May 2022 05:41:21 GMT</pubDate>
            <description><![CDATA[Final part of the Space Garden shows some new animations and how the player can grow their own garden on the barren space asteroid. There will be longer break before I'll upload next video as I first have to come up with idea for a project that I ...]]></description>
            <content:encoded><![CDATA[<p>Final part of the Space Garden shows some new animations and how the player can grow their own garden on the barren space asteroid. There will be longer break before I'll upload next video as I first have to come up with idea for a project that I could do.</p>
<p>Graphics used in the demo are available at: <a href="https://opengameart.org/content/plants-and-platforms" target="_blank" rel="noopener noreferrer">https://opengameart.org/content/plants-and-platforms</a> and the code at: <a href="https://codeberg.org/tuturto/space-garden" target="_blank" rel="noopener noreferrer">https://codeberg.org/tuturto/space-garden</a></p>
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            <title><![CDATA[Space Garden #3]]></title>
            <link>https://diode.zone/w/rEbd4hKZ6HhEe44sEpjFiM</link>
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            <pubDate>Sun, 01 May 2022 11:16:58 GMT</pubDate>
            <description><![CDATA[Making our hero walk around, climbing ramps and ladders. I briefly talk about Aseprite and Tiled, which are both really excellent tools for creating levels for a little game like this.]]></description>
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            <media:title type="plain">Space Garden #3</media:title>
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            <title><![CDATA[2022-04-24 06-08-18 - Space Garden #2]]></title>
            <link>https://diode.zone/w/cDL48FAmLriUJ9Lp6PUjMf</link>
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            <pubDate>Sun, 24 Apr 2022 04:28:45 GMT</pubDate>
            <description><![CDATA[Me showing some code dealing with tile engine and especially with animated tiles. I'm using Haskell to load levels done with Tiled (https://www.mapeditor.org/) and textures done with Aseprite (https://www.aseprite.org/). This hopefully grows to si...]]></description>
            <content:encoded><![CDATA[<p>Me showing some code dealing with tile engine and especially with animated tiles. I'm using Haskell to load levels done with Tiled (<a href="https://www.mapeditor.org/" target="_blank" rel="noopener noreferrer">https://www.mapeditor.org/</a>) and textures done with Aseprite (<a href="https://www.aseprite.org/" target="_blank" rel="noopener noreferrer">https://www.aseprite.org/</a>). This hopefully grows to simple demo or toy program about a person making their own space garden.</p>
<p>Code is available at <a href="https://codeberg.org/tuturto/space-garden" target="_blank" rel="noopener noreferrer">https://codeberg.org/tuturto/space-garden</a></p>
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            <media:title type="plain">2022-04-24 06-08-18 - Space Garden #2</media:title>
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            <title><![CDATA[Space Garden - 2022-04-16]]></title>
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            <description><![CDATA[I have been working on a new little toy project and here's I'm showing progress so far. There's basics of tile engine and simple parallax scroller in place.]]></description>
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            <pubDate>Mon, 04 Apr 2022 11:20:19 GMT</pubDate>
            <description><![CDATA[Here's an older video of Treasure Dungeon running in text mode. Both text and gui mode use the same library that contains game logic.]]></description>
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            <description><![CDATA[This is a game I wrote recently using Haskell and SDL2. It's more of a proof of concept than a real game, but one can have maybe 5 minutes fun of playing around with it. Code for the game is available at: https://codeberg.org/tuturto/treasure-dungeon]]></description>
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