{"type":"video","version":"1.0","html":"<iframe width=\"560\" height=\"315\" sandbox=\"allow-same-origin allow-scripts allow-popups allow-forms\" title=\"Max Gittel&#39;s &quot;CubeFrag&quot; shader adapted for Dream Intruder VR project\" src=\"https://diode.zone/videos/embed/d95fbd0e-37b6-4898-954f-435fdbc6cc8e\" frameborder=\"0\" allowfullscreen></iframe>","width":560,"height":315,"title":"Max Gittel's \"CubeFrag\" shader adapted for Dream Intruder VR project","author_name":"Gaeel's main channel","author_url":"https://diode.zone/video-channels/gaeel_channel","provider_name":"PeerTube","provider_url":"https://diode.zone","thumbnail_url":"https://diode.zone/lazy-static/previews/d95fbd0e-37b6-4898-954f-435fdbc6cc8e.jpg","thumbnail_width":850,"thumbnail_height":480}